关于此游戏

群星之间的梦想——抑或一场噩梦。

1000名殖民者。一艘飞船。目的地或在五十年之外——或在数个世纪之后。有人终将着陆。也有人将在星际的黑暗中出生、衰老、死去,永远无从知晓这场任务是否成功。

Dead Reckoning 讲述的,是文明在世代交替中缓慢而无形的侵蚀。你做出的每一个决定,在当下都合情合理。恐怖,是回望时才显形的。

在长达数个世纪的深空航程中调度食物、能源与船体完整性。直面危机、暴动与系统失灵——它们无声累积,终成不可逆转的定局。最终抵达的船员——如果他们能抵达——或许已不记得自己从何而来,曾信仰过什么,也不记得身而为人意味着什么。一个由克隆人组成的社会。一艘化作大教堂的飞船。一个再也无需征得许可的AI。

五股力量将在世代之间重塑你的殖民地:基因漂移、意识形态分裂、AI融合、技术退化、阶级分化。每一次选择都在拨动指针,而无一可以归零。第200年崛起的派系,正是你在第40年做下的决定一手铸就的。

定居。灭绝。数字飞升。一艘中途折返的飞船。一群从未着陆、却已抵达彼岸的船员。每一次航程,都是一个截然不同的故事。最终抵达那颗行星的,是你在数百年黑暗中所做的一切——与未做的一切——的总和。

你或许认不出它。也或许,你不愿认出。

本商店页面为机器翻译。待预算允许,我们将尽快推出正式的人工本地化版本。

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Dead Reckoning is written, and designed by one person. I want to be precise about where AI tools do and don’t appear in it.

Creative content — no generative AI. All writing, narrative, and design is mine. I’ve worked as a technical writer for twelve years; the game’s voice is my own. All art and visual assets are hand-made or licensed from named human artists. All music and sound effects are licensed from named human creators (public domain / Creative Commons) — none of it is AI-generated. This is a hard line and I intend to keep it.

Development & release tooling — where AI assists. I use AI in the engineering and release pipeline only, never to author the game itself:
– Coding assistance while writing the game’s GDScript.
– An automated QA/test harness that plays the simulation thousands of times to catch crashes and balance regressions.
– Assistance in building linters (Valve YAML sheets) that check the project’s text.
– Drafting and summarizing the release notes (patch notes) from the project’s changelog.

None of this creates any of the writing, art, audio, or design inside the game.

Localization. The four translations (German, French, Italian, Spanish) are machine-translated by DeepL from my English source, with automated guards that fall back to English wherever a translation would break. This is an accessibility vs. quality decision, and I decided on the former. Proper localizations are planned and will be contracted out if the budget allows.

系统需求

Windows
SteamOS + Linux
最低配置:

    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i3-6100
    • 内存: 4 GB RAM
    • 显卡: Vulkan 1.0 compatible (GTX 600 / RX 400 series or newer)
    • 存储空间: 需要 300 MB MB 可用空间
推荐配置:

    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i5
    • 内存: 8 GB RAM
    • 显卡: GTX 1060 / RX 580 or better
    • 存储空间: 需要 300 MB 可用空间
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